SKRIPSI TADRIS BAHASA INGGRIS
Harvest Moon: A Study Of High School Students' Incidental Vocabulary Learning Process Through Video Game
This study aims to describe how the Harvest Moon game assists students' vocabulary learning by incidental learning and what are the difficulties when playing Harvest Moon. This research uses qualitative method with case study approach. The Participants in this study were 3 students of SMK Karangdadap, Pekalongan. Data collection in this study used self-reflection sheets and semi-structured interviews where the results of the study were analyzed using Thematic Analysis. Based on the results of the study incidental learning improves students' knowledge of English vocabulary. It can be concluded that the use of Harvest Moon is effective to improve English vocabulary.
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